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The Night Cage: Shrieking Hollow Expansion

Original price was: $28.00.Current price is: $22.40.

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You awake in the dark with nothing but a candle and…have you done this before? The dj vu is less troubling than the change it implies. Was the ground always this unstable around you? When the tunnels crumbled into pits, did they always scream? And why does it feel like those screams are getting closer?

The Shrieking Hollowis an expansion that adds a new threat and a new space to explore withinThe Night Cage. Pits now connect prisoners to the Hollow, where The Other lies in wait. Over the course of play, The Other will rise up out of the Hollow and attack the prisoners, destroying any part of the maze it encounters. If the prisoners are brave, they can leap into a pit and fall to the bottom of the Hollow where the dim light of their candles will stop its advance, temporarily. However, they can’t hold it back forever, and prisoners that stay too close to The Other will be attacked when it lurches toward the flickering light it despises.

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Sale!

The Night Cage Shrieking Hollow Expansion

Original price was: $31.99.Current price is: $25.59.

-20%

Free worldwide shipping on all orders over $30

  • 30 days easy returns
  • Order yours before 2.30pm for same day dispatch
Guaranteed Safe Checkout

Can your light hold back what waits in the dark?

Shrieking Hollow is an expansion to our atmospheric and wildly popular cooperative, horror-themed tile placement game, The Night Cage. 1-5 lost souls still wander the otherwordly labyrinth of eternal darkness, but the expansion adds a new threat and a new space to explore. Pits now connect Prisoners to the Hollow, where The Other lies in wait, a monster with the ability to smother half the board in darkness. Over the course of play, The Other will rise up out of the Hollow and attack the Prisoners, destroying any part of the maze it encounters.

If the Prisoners are brave, they can leap into a Pit and fall to the bottom of the Hollow where the dim light of their candles will hold its advance, temporarily. However, they cant hold it back forever, and Prisoners that stay too close to The Other will be attacked when it lurches toward the flickering light it despises.

  • Base game required to play.
  • New side board to explore, more advanced monsters and new mechanics.
  • Visceral, OMG new monster The OTHER.
  • Includes new event-style tiles and cards, which offer strategic benefits at significant cost, stimulating more cooperative discussion amongst players.

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